About this product | |
---|---|
Product | Duke Nukem 3D |
Vendor | 3D Realms |
Tested operating systems | Windows 2000 Windows NT 4.0 Windows XP 32 Bit |
Average rating | |
CompatDB XML | duke-nukem-3d.xml |
Compatibility Reports for Duke Nukem 3D
Reported by Anonymous
Rating
Operating system
Windows 2000
Date
I had Duke Nukem 3D on windows 95 and it worked great. I now have windows 2000 and now i can no longer load the game and sound (music, duke's voice) is no longer available.
Reported by Anonymous
Rating
Operating system
Windows XP 32 Bit
Date
Start to load then bombs back to windows, tried using VDMSOUND AND various other utilities, still not working
Reported by Anonymous
Rating
Operating system
Windows XP 32 Bit
Date
Is somewhat possible to get working under DOS mode with a variety of utilities, however it now works natively using a number of different windows ports following the release of the DN3D Source Code.
I recommend the port at the following site:
http://jonof.edgenetwork.org/buildport/duke3d/
Reported by Anonymous
Rating
Operating system
Windows 2000
Date
Works but only on 320x200 resolution. Run setmain to set up sound card, controller etc. set screen mode to 320x200 Works without problems, only exception is VESA resolutions
Reported by Anonymous
Rating
Operating system
Windows XP 32 Bit
Date
DOS game
Reported by Anonymous
Rating
Operating system
Windows NT 4.0
Date
DOS game
Reported by Anonymous
Rating
Operating system
Windows NT 4.0
Date
Sound with SoundFX NT
from Software Systems. To add music you need to patch
Duke3D.exe.
Startup a DOS command prompt in
the Duke Nukem 3D directory and enter: cli2nop duke3d.exe
duke3dnt.exe.
This will create a patched
version "duke3dnt.exe" leaving the original untouched.
Create a PIF file for "duke3dnt.exe" as described in
"adding sound" /SoundFX NT readme. You should ensure
that "Compatible timer hardware operation" is enabled.
The patch enables music only. Attempting to use sound effects
still causes a freeze.