General 110 reports

About this product
Product Final Fantasy VII
Vendor
Tested operating systems Windows 2000
Windows 7 32 Bit
Windows NT 4.0
Windows Server 2003 32 Bit
Windows Vista 32 Bit
Windows Vista 64 Bit
Windows XP 32 Bit
Windows XP 64 Bit
Average rating
CompatDB XML final-fantasy-vii.xml

Compatibility Reports for Final Fantasy VII

Reported by Anonymous


Rating
Operating system
Windows XP 32 Bit
Date

System specs: Intel P4 3Ghz on Intel 845PE, 512Mb RAM, Geforce 4 Ti4600, Sound Blaster, using NTFS.


The game works if you install these two fixes. (including the 3d mini-games and the chocobo races)

Fix #1

Fix #2


There are a few graphical glitches if you use FSAA or anisotropic filtering. The text isn't as great looking as on a Voodoo card, I am currently looking for a voodoo/glide emulator.


On the tech support website it states the game will work the same way with a radeon and you must install the two patches mentionned above.

Reported by Anonymous


Rating
Operating system
Windows XP 32 Bit
Date

Works perfectly, i just put the patch for geforce video cards to prevent some early detected bugs

Reported by Anonymous


Rating
Operating system
Windows 2000
Date

Download patch

Reported by Anonymous


Rating
Operating system
Windows XP 32 Bit
Date

There is a unofficial patch. Download this and run the app and the races should work.

Reported by Anonymous


Rating
Operating system
Windows XP 32 Bit
Date

Received the follow messages:
1) Played through the entire game under WinXP Beta 2 Build 2463 and it worked perfectly; compatibility mode WAS NOT used. The test system was a p3 866, 256 RAM and a Voodoo3 3000, based on a Tyan S1854 Trinity 400 mobo.
2) Will use USB joysticks. Crashes on Chocobo races.
3) What I want to know is, how can some people claim that this game is green, and that they played all the way through the game, when Square has OFFICIALLY stated that the game WILL crash on Win2000/XP at the Chocobo races (at the least, I might add)?! Not maybe. It will. Which means that the game is effectively unplayable on these OS's, since it can't be completed.
4) need codecmaj.exe
http://www.eidos-france.fr/support/search.html?gmid=47
5) Didn't work at first but I changed a few things and finaly got it running smooth.
First just try changing the installation so the optinal game components are not selected this may work so just try it... thats how I got it to work.
I am using a Geforce 2 MX400 I had a little trouble but the FFVIII Nvidia patch from the Edios site cleared that up

Reported by Anonymous


Rating
Operating system
Windows XP 32 Bit
Date

What I want to know is, how can some people claim that this game is green, and that they played all the way through the game, when Square has OFFICIALLY stated that the game WILL crash on Win2000/XP at the Chocobo races (at the least, I might add)?! Not maybe. It will. Which means that the game is effectively unplayable on these OS's, since it can't be completed. For those who haven't tried it yet, ignore the others who have claimed this as green and spare yourself the hours of aggravation and wasted effort that I went through trying to get it to work before Square's announcement. Some result submitters are just morons.

Reported by Anonymous


Rating
Operating system
Windows 2000
Date

Received the follow messages:
1) It works with the "Secret" compatibility update from Microsoft! Here's how you can make it work: 1) Download and install this file: http://msdn.microsoft.com/compatibility/act.exe 2) Run AppFix.exe, located in the applications subdirectory in the ACT install folder. 3) Play FF7!
2) Even using the 1.02 patch for my TNT in Direct 3D mode, Final Fantasy 7 does not work. You need to click on a FF7 movie file on one of the CD's so Media player will ask you to download the codec or else the in-game movies won't play at all. Even then, when you are in a battle and a spell is cast the game crashes with an access violation. The hard drive is constantly swapping playing the game also, which makes it very slow, and I have 128 MB of RAM
3)The game seems to work fine using appfix.exe, but it will freeze in any 3D subgames, such as chocobo races an snowboarding. Running a P3 700, V 5500, 256Mb ram. Tried with Dx8 compatible drivers and whitout, still no go.
4) Will load up to first scene. However, game is forcefully terminated upon ANY transition (battle, scene, etc.). Occurs regardless of 3D or MIDI mode. All applicable patches and updates in place. Using DirectX 8. Crashes regardless of the nVidia fix.
5) As said before, it works with the appfix patch, but freezes on the subgames. Unfortuniately, these sub games are vital to the plot and thier not working pretty much make the game unplayable. In fact, after about 4 hours (more or less depending on how you play) of game time, you will hit a point in the game you cannot pass because of crashes.
6) Works fine including sub games. Follow the instructions here:
http://www.ntcompatible.com/vb/showthread.php?s=&threadid=14382
7) FF7 now works *perfectly* under Win2k. You need the new App Compatibility Toolkit (1.5). You also need to have installed the DirectShow drivers (on the FF CD) or the movies will play with no video. You have to run FF7 through the QAppFix utility for it to work, unfortunatly.
8) The ones of you using QFixApp, to make FF7 run under Win2000 with bad results should read this. When you are setting which fixes to use with ff7.exe, *MAKE SURE* you have unselected the "Win2000VersionLie.dll" since this will make the game to hang, also, if it works, you can bake the fixes into the exe by pressing advanced; checking filesize and checksum and press "Create fix support". One other thing I am not certain about is that Win2000 DX8.1 may cause the game to hang, just try DX8.0a since it may get your FF7 to work. Good luck.

Reported by Anonymous


Rating
Operating system
Windows NT 4.0
Date

get a Dr Watson error message whenever I run the
config utility or try and enter the game

Reported by Anonymous


Rating
Operating system
Windows NT 4.0
Date

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