27.10 Detonator

hi all, about the post of the 27. 10 detonator. . . i am not able to d/load the file. . i am trying from this link (hit the download button at the middle of the page) but the server is ALWAYS busy.

Windows Hardware 9627 This topic was started by ,


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178 Posts
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Joined 2001-11-03
hi all,
 
about the post of the 27.10 detonator...i am not able to d/load the file.. i am trying from this link
 
http://www.3dchipset.com/drivers/beta/nvidia/2710/win-xp-2k.shtml
 
(hit the download button at the middle of the page)
 
but the server is ALWAYS busy.......has anyone succeeded in getting the file........and if so post some feedback here (performance, infinite loop etc)
 
thanx,
tsonta101

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Responses to this topic


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97 Posts
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i dl-ed them last night from m3dzone, they seem fine to me, havent had any infinite loop things ever so i dont know about that. cant say much about benchmarks, but they felt about the same as 23.11
 
oh one more thing-there is a virtual desktop manager included that works beatifully, been using jspager but this thing is faster.
 
there is an option when you drag a window for it to be transparent. now i just noticed that draging a window like this eats less cpu (like 10% instead of 30%) compared when the window is opaque. why????

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Joined 2001-11-03
OP
finally was able to dl them....slightly worse performance, fastest results so far on my system were using the 23.11s (3006 points in 3Dmark2001 instead of the 2960 points with the 27.10).
 
i do not have 2 monitors so i cannot judge the virtual desktop manager....
 
bottleneck, my guess would be that the cpu needs to do more calculations when dragging an opaque window, indstead of when you are dragging a transparent one.

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yeah, but you don't have to have 2 monitors, its a *virtual* desktop manager-you know like in linux alt+Fx (or whatever key combo it was, haven't used linux in a couple of years)

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I have them downloaded but not installed yet. Any major changes that i should upgrade for? I have no stability probs with the 23.11s atm.