D3D is screwed up when using 2 cpus

hello all, this prob just puzzles me. i have an asus p2b-ds, dual p3-550. when i run XP with just 1 cpu, everything is ok. when i put the 2nd one in, D3D just messes up. i have the Hercules Geforce256 ddr-dvi with 32mb agp.

Windows Hardware 9627 This topic was started by ,


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2 Posts
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hello all, this prob just puzzles me.
 
i have an asus p2b-ds, dual p3-550.
 
when i run XP with just 1 cpu, everything is ok.
 
when i put the 2nd one in, D3D just messes up.
 
i have the Hercules Geforce256 ddr-dvi with 32mb agp.
 
any ideas?

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319 Posts
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Joined 2000-05-11
In what way is it screwed up and what games? I too have some problems... but most games work well. Starshiptroopers hangs in the menus and FF8 has garbled up textures and menus. Red faction, UT, quake3, sacrifice, evolva, mdk2 and giants works perfectly well.
 
Reason I post is my system specs are like yours:
 
Asus P2B-DS
2x P3
Hercules Geforce 3 ti 500

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2 Posts
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Joined 2002-01-12
OP
well, it flickers and unplayable.
 
it looks like it renders the frames so quick.
 
even when i run a demo it does that.
 
any d3d app.
 
i tried to take all the cards out, didn't work.
 
i tried bios update to v1013, didn't work.
 
even sisoft sandra crashes when i try to get the motherboard info.
 
and it's all cause of having 2 cpus.
 
with 1 cpu it works fine.
 
i just ran out of ideas :-(

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614 Posts
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That sounds like a driver issue to me cause black and white does that to me when i use the 8.04's

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3087 Posts
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Joined 2001-01-21
Over at 2CPU they're are people that have had trouble running some games with dual processors. I don't remember all the fixes, but setting the CPU's to affinity seemed to work for some.

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3087 Posts
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Joined 2001-01-21
Also, make sure you have the latest version of Sandra.