Day of the Tentacle
Hey I'm wondering how to get this game working in XP. . When I start the. exe I get the menu just as it should be (with the choice to set sound options or play the game). When I choose the Play choice, my screen goes black and the computer stops responding completely, and I have to restart.
Hey
I'm wondering how to get this game working in XP.. When I start the .exe I get the menu just as it should be (with the choice to set sound options or play the game). When I choose the Play choice, my screen goes black and the computer stops responding completely, and I have to restart. I have tried to both set audio options, and to play without but it's the same result for both.
If anyone's gotten it working, please tell me how =)
I'm wondering how to get this game working in XP.. When I start the .exe I get the menu just as it should be (with the choice to set sound options or play the game). When I choose the Play choice, my screen goes black and the computer stops responding completely, and I have to restart. I have tried to both set audio options, and to play without but it's the same result for both.
If anyone's gotten it working, please tell me how =)
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Hi, I have this great classic, Day of the Tentacle running perfectly under XP. It took me a while to get the sound running properly.
You will need:
VDMSound to emulate direct hardware support for DOS games with Sound.
Day of the Tentacle sound Updates The roland update is the important one But I applied all the relevant ones.
You will need to run both the setup, and the game with VDMS. I have it going well with these settings, but you might have to tweak it around a little:
Muisc: Roland (port 330)
Voice: SoundBlaster (port 220, IRQ 7, Buffer 64)
Control: Mouse & keyboard
notes:
-I have the floppy version, not cd version of the game.
-VDMsound supports other sound cards, which you might like to try.
-I had problems with the game freezing until I increased the sound buffer to maximum.
-I'm not using compatibility mode.
You will need:
VDMSound to emulate direct hardware support for DOS games with Sound.
Day of the Tentacle sound Updates The roland update is the important one But I applied all the relevant ones.
You will need to run both the setup, and the game with VDMS. I have it going well with these settings, but you might have to tweak it around a little:
Muisc: Roland (port 330)
Voice: SoundBlaster (port 220, IRQ 7, Buffer 64)
Control: Mouse & keyboard
notes:
-I have the floppy version, not cd version of the game.
-VDMsound supports other sound cards, which you might like to try.
-I had problems with the game freezing until I increased the sound buffer to maximum.
-I'm not using compatibility mode.
I borrowed the cd version from a friend of mine. Uncracked. And I still got the same result.. (Computer freezing up entirely).. Dunno what it is. I figured I could run it on my router can (a 486 33mhz), but it was too slow to run under Win98.. The speech stopped after about ½ a second every time someone said something.. Gonna try installing Win98 on a 200mhz now, and see how that goes
As you can tell, i'm desperate
As you can tell, i'm desperate
Quote:
The speech stopped after about ½ a second every time someone said something..
That is a classic sign the sound IRQ is set wrong or conflicting.
Quote:
As you can tell, i'm desperate
If you are desperate, you could always try a virtual machine program. They would probably run it fine. There's ConnectiX Virtual PC, VMWare or for a free alternative, Bochs.
The speech stopped after about ½ a second every time someone said something..
That is a classic sign the sound IRQ is set wrong or conflicting.
Quote:
As you can tell, i'm desperate
If you are desperate, you could always try a virtual machine program. They would probably run it fine. There's ConnectiX Virtual PC, VMWare or for a free alternative, Bochs.
I tried with VMWare, but that resulted in more problems
See http://www.ntcompatible.com/vb/showthread.php?threadid=20217
See http://www.ntcompatible.com/vb/showthread.php?threadid=20217
I'm still curious as to why it would work on some platforms without any intervention and not others.
(I've also heard of many people needing compatibility mode when others don't)
Oh well, good to hear DOTT is working for you.
I'll hang on to that proggie just in case (thanks barado)
Quote:This app is my new best friendBut...I thought I was going to be your new best friend
(I've also heard of many people needing compatibility mode when others don't)
Oh well, good to hear DOTT is working for you.
I'll hang on to that proggie just in case (thanks barado)
Quote:This app is my new best friendBut...I thought I was going to be your new best friend