DetanatorXP Driver comparison?!

21. 81 to 21. 85 image quality got better if just a tad tiny bit slower. 21. 83? I am going to install them tonight since they are WHQL, but i was wondering what experiences every one else is having with these minorly differet flavors of DetanatorXP drivers on their geforce and TNT whatevers.

Windows Hardware 9627 This topic was started by ,


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21.81 to 21.85
image quality got better if just a tad tiny bit slower.
 
21.83?
 
I am going to install them tonight since they are WHQL, but i was wondering what experiences every one else is having with these minorly differet flavors of DetanatorXP drivers on their geforce and TNT whatevers.
 
 
 
 
"The search for stability continues, Damn Creative and their suck *** drivers"


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OP
21.83 seem just like the 21.85 so far.
same speed, same visual quality and same stability.
 
i think they are most likely just 21.85 but they went throught WHQL and to differentiate they gave it a different build number?
 
anyone got an opinion?

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damn whql drivers crashed my XP hard.
all of a sudden i cant do anything in opengl...
I had to reinstall XP (again...)
sticking with tha 21.85's.

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The only one I can use, my GTXP dont whine with these drivers...

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Gambler fex?
Have you installed powerstrip?
It really helped those opengl lockup problems i was having when i left Quake games...
if i remember correctly you had the same lock up problems...
 
i remember somebody else said the same thing...

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yes I have open GL lockup problems, what would powerstrip do when I install it? would I need to do something special?
 
BTW geforce 2 gts and computer hangs right after exit of quake 3 and half life.

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i use powerstrip works great
btw.... i use a tnt2 ultra 32mb
and you use a gts......but......might work for ya

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all i did was install powerstrip...
and my lock up problems just went away...
poof!
no more lock ups!
didn't DO anything special... just installed it.
had lockup just like yours... EVERY SINGLE TIME i left a quake engine game...
 
but no more...
 
also i have NVmax installed with agp4x set using nvmax...
not sidebanding or fast writes.
hope this helps.

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I installed it, turned off vsync in both opengl and direct 3d and clocked the ram and chip a little up, and I managed to exit quake 3 4 times before it locked up!
 
I also set my AGP aperture size to 256. Close but no cigar. oh well.