Detonator 21.83 suck in DirectX ???

Hey there. . . noticed this when switching to DirectX mode in Counterstrike. I always played in OpenGL, I wanted to give it a try in DX. Well, the performance blows majorly. . . i got 31 FPS compared to 72 FPS in GL (limited though by my config script - online gaming optimized).

Windows Hardware 9627 This topic was started by ,


data/avatar/default/avatar33.webp

723 Posts
Location -
Joined 2000-02-05
Hey there...noticed this when switching to DirectX mode in Counterstrike. I always played in OpenGL, I wanted to give it a try in DX. Well, the performance blows majorly...i got 31 FPS compared to 72 FPS in GL (limited though by my config script - online gaming optimized).
 
I thought I'm not seeing it well, so i rebooted, fired up CS, changed to DX mode again, and same thing happened...around 25-30 FPS, lol.
 
I don't remember having this problem with the previous version (the non-WHQLed one).
 
Any ideas?

Participate on our website and join the conversation

You have already an account on our website? Use the link below to login.
Login
Create a new user account. Registration is free and takes only a few seconds.
Register
This topic is archived. New comments cannot be posted and votes cannot be cast.

Responses to this topic


data/avatar/default/avatar19.webp

46 Posts
Location -
Joined 2001-03-25
No counterstrike(halflife) just sucks in d3d.

data/avatar/default/avatar16.webp

1623 Posts
Location -
Joined 1999-12-06
those drivers do too. The 21.85 drivers fix a supposed problem with DX, at least that is what i read on 3dchipset.

data/avatar/default/avatar07.webp

93 Posts
Location -
Joined 2001-09-15
dets4 all suck, all but 20.80(so so)for me 12.90 are still the best in dx, 10.80 in opengl(if i could just mix them).