Direct X and openGL programing..

This is a discussion about Direct X and openGL programing.. in the Everything New Technology category; Hey everyone, well i have been programing in C# for couple of months now. . but i'm tired of making small programs and now i want to start working with DirectX and openGL in C#, now i need help. . . i need good tutorials.

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data/avatar/default/avatar14.webp

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Joined 2003-12-13
Hey everyone,
well i have been programing in C# for couple of months now..
but i'm tired of making small programs and now i want to start working with DirectX and openGL in C#,
now i need help... i need good tutorials...
so please help me...
if you want i could also send one of my programs ... its not that accurate but its nice...lol
but you need to have netframe 1.1 in order to run it...
i have use soo many example to put it together...!
just tell me and i will send it

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Jul 21
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Jul 21
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data/avatar/default/avatar14.webp

20 Posts
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Joined 2003-12-13
OP
no, it just gives you the connection of your network card...
in real time...
and it logs it...lol

data/avatar/default/avatar14.webp

20 Posts
Location -
Joined 2003-12-13
OP
thank you... for the page... and your replys..lol
well the program i have made it monitors the speed between the network card and the wire.... lol
it includes everything...
 
its a oky.. program..lol
it has system tray... which goes to background and logs every speed...
i mean
upload speed
and
download speed...
 
hope i could soon move to opengl and DX... since i want to make a program to render one of my scenes in 3D studio max...
it has over 2000000+ ploygons.. and i can't render it.. since i'm only using one system, and i don't have a quatro card... just rendering a 32x32 ( when resolution is 640x480 for rendering) takes about 30 min - 1 hr...