Direct X not working in hardware

This is a discussion about Direct X not working in hardware in the Windows Software category; Ok we had win2k installed on my work computer(I'm the guiniea pig) and when I did a system run through and test the video portion of the DX (ver. 8) tests it says direct3d and agp texture acceleration are not available.

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Ok we had win2k installed on my work computer(I'm the guiniea pig) and when I did a system run through and test the video portion of the DX (ver.8) tests it says direct3d and agp texture acceleration are not available. The system is a custom built p2 450 with 512megs of ram, diamond viper v770 (tnt2 card) on an asus p2b mobo. Someone installed the Os about 2 weeks ago and it took freakin 4 days before I got the computer back. I don't want to have to wait another 3-4 days trying to do graphics on a 300mhtz with 64 megs of ram. When the computer ran win98 the dx test were ok. Is there anything I can do for this or just leave it alone? (I already reinstalled dx 8 and it didn't work).

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May 23
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May 24
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Did they install any drivers for that video card? The default Win2k drivers do not have any hardware acceleration. You can get official drivers from www.nvidia.com

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CUViper well I installed the official drivers on the machine and now it shows all the components of the video test in the diagnostic...When I test it though, I get a black screen and then it asks if I saw the spinning cube. Before I could see it work in software mode, but now the only 2 tests that work are first two in direct draw test (the black and white rectangle and the windowed bouncing cube) if anything goes full screen it doesn't show it now.

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I got a similar problem.
In W2000 I have also installed DX 8.0 and when running DXdiag I got a message it didn't have hardware buffers for my soundcard (SB 128 PCI).
I have a diamond viper 550 Graphical card.
In W98 I got no problems, like Arkaerial.
So, lots of similarities...

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Ok, I never bothered to check the sound and when I did test it I also get the "no hardware support for direct sound, using software buffering".