DOS games under win2k with NTFS / EMS
Hello everyone. I have a DOS games that requires an expanded memory manager to be present while it runs. Now, since I'm running NTFS on my hard drive, using a boot disk cannot solve this issue! Therefore, I would like to be able to run it under windows 2000 professional.
Hello everyone. I have a DOS games that requires an expanded memory manager to be present while it runs. Now, since I'm running NTFS on my hard drive, using a boot disk cannot solve this issue! Therefore, I would like to be able to run it under windows 2000 professional. My question consisits of 2 sub questions as follows:
1.)How can you "trick" the game into thinking there IS a memory manager present.
2.)How can you FORCE the game to detect your sound card or work with it under windows 2000? I know VDM tries to emulate it, but I'm not sure it'll work.
Note that I have SP2 and the latest compatibility update installed, so that shouldn't be a problem. Also note that simply rebooting using a boot disk will NOT solve the problem either since the hard drive is formatted as NTFS, and no "command" prompt boot disk exists for windows 2000, only for win9x/Me.
I would appreciate your feedback. thanx everyone. ;(
1.)How can you "trick" the game into thinking there IS a memory manager present.
2.)How can you FORCE the game to detect your sound card or work with it under windows 2000? I know VDM tries to emulate it, but I'm not sure it'll work.
Note that I have SP2 and the latest compatibility update installed, so that shouldn't be a problem. Also note that simply rebooting using a boot disk will NOT solve the problem either since the hard drive is formatted as NTFS, and no "command" prompt boot disk exists for windows 2000, only for win9x/Me.
I would appreciate your feedback. thanx everyone. ;(
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Use VDMSound for Sound in DOS games. That's your best solution for sound.
VDMSound by default enables 4mrg of expanded memory which you can modify by changing the .vmds files in the VDMSound directory.
If you do not care about sound you can simply right-click on a DOS executable. Go to properties and alter the memory configuration of the program. Extendedn,Expanded,DPMI,Conventional. It's all there.
VDMSound by default enables 4mrg of expanded memory which you can modify by changing the .vmds files in the VDMSound directory.
If you do not care about sound you can simply right-click on a DOS executable. Go to properties and alter the memory configuration of the program. Extendedn,Expanded,DPMI,Conventional. It's all there.
Quote:Go to properties and alter the memory configuration of the program. Extendedn,Expanded,DPMI,Conventional. It's all there.
I am running windows 2000 Pro, and these options for adjusting memory settings are not there. Its a .COM file. I even tried to create a shortcut and mess with its settings, but it didn't have those advanced memory options either! Do you know how this can be done in Windows 2000?
I am running windows 2000 Pro, and these options for adjusting memory settings are not there. Its a .COM file. I even tried to create a shortcut and mess with its settings, but it didn't have those advanced memory options either! Do you know how this can be done in Windows 2000?
Thanx everybody. VDMSound is a life saver. It got the game working just fine under windows. Thanx again!