Final Fantasy 7 under Win XP, geforce 6 series card works in D3D for me...

This is a discussion about Final Fantasy 7 under Win XP, geforce 6 series card works in D3D for me... in the Windows Games category; Hi. I've had trouble in the past getting this great game to work under my configuration (XP sp2 and a geforce 6800)but somehow I got it working perfectly today (luck??) Basically, I am using the 81. 84 forceware drivers and I downloaded the 1.

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Hi. I've had trouble in the past getting this great game to work under my configuration (XP sp2 and a geforce 6800)but somehow I got it working perfectly today (luck??) Basically, I am using the 81.84 forceware drivers and I downloaded the 1.02 patch and the chocobo patch. I replaced the ff7. exe and config.exe with the new files and enabled direct 3d using the nvidia fix (with TNT checked). I applied the chocobo patch and started a new game. Everything is like it was under my old Windows 98 pc, except with better loading times and no skipping, heh. The graphics look like the ones under my voodoo 2 card. There are no graphical anomalies I noticed either in the 3d or 2d portions (although when you pause during battle with the text screen on top, the words get garbled, but only under pause). However, I have only played in the shinra reactor so I don't now about the rest of the game. If I turn the setting to Riva128 instead of TNT, colorful lines (or boxes I guess) appear across all 2D maps. I tried anitaliasing under the TNT option and it has absolutely no effect (even after creating a FF7 game profile). It's like it doesn't register AA enabled at all (I wish there was a patch for that, lol). But I'm happy that I can run the game given my hardware and os. I mean, c'mon, how many people can make this work nicely under anything higher than a nvidia fx card? Maybe it's the drivers (i'm keeping these, heh).

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Oct 6
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Oct 6
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