For the old DOS gamers: OpenGL ports of CLASSICS!

I tried setting up DoomGL last year, but didn't have much success. I actually ahve full copies of them now though, and now that I know about NewWolf I'm testing that out with my Wolfenstein3D/Spear oF Destiny installer.

Slack Space 1613 This topic was started by ,


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I tried setting up DoomGL last year, but didn't have much success. I actually ahve full copies of them now though, and now that I know about NewWolf I'm testing that out with my Wolfenstein3D/Spear oF Destiny installer

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i just so loved this game and finally tracked it down on ebay and bought it and now it wont work on win xp .. i could just cry.. my hubby says just forget it.. but i just cant i just so love this game is there anyway anyone can help me get it working on a win xp p4 2.4 756ddr ram 256mb radeon 9200 system? iv tried abandon loader and dos box programs, im not sure if i set em up right but they didnt work.. please please please help.

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581 Posts
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this very thread has 5 pages detailing how to run it on XP............

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7 Posts
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umm i thought this was for doom type games to work on win xp.. u mean it will work for any games? ohh gods.. tell me what to do to make it work.. umm please be patient with me and detailed and explicit in the instructions i dont wanna mess up my system or the game doing something wrong ok
 
thanks so so so much

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7 Posts
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i tried dos box and abandon ware loader and some win 95 compatibility program from dos to it.. constructor said it was compliant for win 95.. now im not sure if i configured them right or if i messed up somewhow.. all i kept getting was a errror saying cannot allocate cd memory.. now i looked at the gl pages and i dont get what to do with them to make this work in them? was the guy who said constructor will work in them wrong or am i just missing what to do? can someone help me please?

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1047 Posts
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What game are you trying to run first?

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7 Posts
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its called constructor it was made in 96 by acclaim, a fabulous building and strategy simulation game.. i loved it.. i finally found it for sale after looking for a long time and now cant get it working even with dos box and abandon ware loaders.. i have even tried installing old win 95 and win98se to no avail on my old laptop.. seems all kinds of dll files, drivers and config files are missing from those disks and now i have a laptop that has no os on it and is all messed up:LOL Its truely a nightmare for me,.. i so want to play this game but for weeks now everything iv tried has just been a major bust.. if anyone can help me id really appreciate it so very much.

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1047 Posts
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The only way to run that game is MS DOS. Forget any version of Windows 9x. If you have WinXP or Win2000 installed on a FAT partition use a Windows startup disk to get access to a command prompt. Other than that install DOS on your laptop and run it from there. Of course you will need to configure sound drivers and cd drivers manually.

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1047 Posts
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That Doom 1 to Doom 3 engine thing looks really great. I just hope it doesn't hit the wall and not get completed, there are 45 levels in the Ultimate Doom game, lets hope it all gets done.
 
Its just that back in the Quake 2 engine, a team wanted to redo the original Doom, but they canned a promising project at the end of the first episode...too bad, but I guess one can just get sick of creating maps. I remember my days as a mapper for Heretic. I used to grow tired of making stuff and wanted to get on with real life things.
 
Lets hope they finish this one up, I personally would have liked Doom 2...oh well. Maybe they will start that afterward!
 
Lol

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When it comes to game modification, the enthusiasm is always there, but the time and patience gets lost over the months, and then game projects never come out.
 
Doom Millennium was supposed to be the best Doom wad ever made, it seems like it is dead, but it was scheduled to come out in 1999, they had updates in 2001 that the project was still coming, but its now 2004, I should check up on it.
 
The Quake 1 to Quake 2 project, was great, they got the first few levels done, but that was about it.
 
The Quake 2 Generations mod was really great, it had the Doom guy and his weapons, along with the Quake guy and the Quake 2 guy and the Wolfenstein guy all in 1 mod. Each guy had their own weapons and abilities, for example the Doom guy could drop large distances without getting hurt because of his suit. But the project got into beta but never went beyond that.
 
Also the Blood 1 to Quake project, called Qblood disappeared but I played the first 3 levels and it was amazing.
 
Oh lets not forget Duke Nukem Forever or Prey, Prey got canned even though 3D Realms said it would come for sure. As for Duke Forever, I doubt it would be available, that game is in one messed up development cycle. If it does come out, it will be because some other company took over the development. That game was supposed to 1997.
 
Its just too bad, but I don't blame the guys, it can get tiresome especially since you get no money really. But I think the idea is to get noticed.
 
I wish this team all the best and luck, it is promising.
 
 

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The Doom Millennium was supposed to be the best because of all the great features the team was incorporating into the MOD. Keep in mind that this was back in 1999, and Doom Millennium was like an early attempt at a really good source port for Doom. Although with Doomsday, the features seem kinda dull.
 
The WADs levels are what seem the most impressive, they have taken down the screenshots but there are some amazing screens of detailed level design for Doom, there are new weapons, new monsters, and new abilities like jump. The weapons and monsters are incorporated without losing other monsters. (No Sprite Replacements like in other WADs) The team also incorporated native Windows support, CD audio, enhanced MIDI, full mouse control, etc, but again this was 1998/1999.
 
 
As for the Generations MOD, you can get info here, there might be a beta download or pre release or even a 1.0 release of the project. http://www.planetquake.com/generations/
 
 

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I've read this whole thread and all the OpenGL ports that I use have been mentioned... except for one. What? No GLDuke??? You all need to check out JFDuke3D:
 
http://jonof.edgenetwork.org/index.php?p=jfduke3d
 
This port has fulfilled all of my Duke3D needs. What a great game!

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Doom:
 
EDGE (Enhanced Doom Gaming Engine):
http://edge.sourceforge.net/
 
PrBoom:
http://prboom.sourceforge.net/
 
Project FreeDOOM, "Freedoom is a project to create a complete
Doom II-compatible IWAD file which is Free Software.":
http://freedoom.sourceforge.net/
 
Vavoom:
http://www.vavoom-engine.com/
 
Doom3D (Direct3D Doom port):
http://www.doomworld.com/doom3d/
 
Doom64 (the Nintendo64 version of Doom, now for pc!!):
http://dsv.newdoom.com/downloads.shtml
 
*********
Quake:
 
DarkPlaces:
http://www.icculus.org/twilight/darkplaces/
 
ZQuake (for QuakeWorld):
http://zquake.frag.mu/eng/news/index.shtml
 
FuhQuake (for QuakeWorld, ZQuake with improved graphics!):
http://www.fuhquake.net/
 
QMB:
http://qmb.quakepit.com/index.php
 
OpenQuartz, GPL Quake content project:
http://openquartz.sourceforge.net/
 
TyrQuake:
http://www.planetquake.com/tyrann/engine.html
 
FitzQuake:
http://celephais.net/fitzquake/
 
ezQuake (for QuakeWorld):
http://ezquake.sourceforge.net/
 
Twilight:
http://icculus.org/twilight/
 
Quake retexturing project (new site):
http://www.quake.de/q/retexturing/
 
*********
Quake 2:
 
KMQuake2:
http://www.geocities.com/knightmare66/
 
BeefQuake:
http://mrg.telefragged.com/beefquake/
 
EGL & LiteGL:
http://www.echon.org/
 
R1Q2 - R1CHs Hacked Quake II Client/Server Replacement:
http://www.r1ch.net/stuff/r1q2/
Don't forget R1GL, Quake II gl-renderer with .png texture
support!
 
Q2:ICE :: Quake 2 Increased Control Effectiveness:
http://q2ice.iceware.net/ (site seems to be dead)
 
Quake 2 Retexture Portal:
http://texture.dragonwerks.ca/
If you want to download them all by hand
 
Try:
http://slacker.home.cosmic-cow.net/textures/
For some Quake 2 textures packed in .pak file.
 
Quake2max Site now has a DM texture pack.
http://www.planetquake.com/quake2max/q2max_retex.shtml
Doesn't work out-of-the-box with other Quake II engines.
Needs some files deleted inside the pak file (hint.png, skip.png
clip.png, I believe, more than one copy of those files in .pak).
Textures are in .png format, not useable by most engines
(useable in Q2ICE, Quake2maX, R1GL (=the renderer), EGL, LiteGL)
 
*********
Hexen 2:
 
Hexen 2 Unofficial Patch:
http://sky.prohosting.com/pa3pyx/hexenii.html
 
*********
Blood:
 
Transfusion, multiplayer Blood on modified Quake engine:
http://transfusion.deathmask.net/
 
*********
Settlers II:
 
Widelands, similar to Settlers II, still in progress:
http://widelands.sourceforge.net/
 
 
That's about it.
Sorry about the long post.

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1047 Posts
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I know pretty much all of those ports, EDGE and PR Doom, there was also MBF, Boom ports, and yeah the Vavoom Project has been around forever.
 
Thanks for compiling and contributing all those links for those Quake games, I gave that Hexen 2 Unofficial patch a whirl awhile back, its nice to see someone doing that,

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46 Posts
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FuhQuake rules

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2 Posts
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No problems with audio in jfDuke3D here.
Running it on sis648 mobo, onboard audio, with SoundMAX audio drivers.
 

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1047 Posts
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The retextured Heretic textures available on Doomsdayhq.com are very high detailed and look great with aniosoptropic filtering enabled.

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1019 Posts
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As soon I get home, I'll start downloading that...
 
Thanks for the link.

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1047 Posts
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Originally posted by Alec§taar:

Quote:* removed * 

 
(Look what I found - or rather, found again)
 
FULL HERETIC!
 
(Only a 6.5mb download too... awesome!)
 
* Better than using the shareware .WAD file, this one's the FULL GAME... apparently, it's now classified as "abandonware", so get it while it's hot for JHeretic!
 
APK
 
 
In theory, Heretic isn't abandonware, it can still be bought brand new from idsoftware's website. Actually the whole argument of abandonware is a gray area, since all the major companies still own the copyrights for those games. Even if you can't buy them in the store, but places like Ebay you can snag a good, clean, copy of Heretic for less than 10 dollars.