GeForce's conflict with Win2k & AMD

When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message: ***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000 ...

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Joined 2000-09-06
When I converted from Win 98 to Win 2k, I experienced a major problem when running direct3d or opengl games or applications. For example, when I run 3d Mark 2000, sometimes half way through the testing, a blue screen of death will appear, with an error message:
 
***STOP:0x0000001E (0xc0000005, 0xBCA6E379, 0x00000000, 0x3f1999B1) KMODE_EXCEPTION_NOT_HANDLED
***Address BCA6E379 base at BCA39000, DateStamp 3a076179 - nv4_disp.dll
Beginning dump of physical memory
Physical memory dump complete. Contact your system administrator or technical support group.
 
When I run games like Half Life: Counterstrike & Quake 3 Arena, I get the same problem & the same error message about after half an hour of gaming.
I've installed Directx 8 final, Detonator 7.17 drivers, AGP 4-in-1 drivers, the patch posted by Microsoft, & absolutely everything that Geforce FAQ could suggest.
I still get the problem no matter what drivers I use (6.18, 6.31, 6.34, 6.47, 7.17)
& no matter whether I use Directx 7 or Directx 8. The problem never goes away.
I need help here!!! Here's my system specs:
 
AMD Athlon 700mhz
Creative Gefore Pro (DDR)
Kingston PC100 256 mb ram
Sound Blaster Live! Player
Maxtor Diamond 20.4 7,200 rpm hdd
MSI K7Pro mainboard
& the rest ain't important...
 
I need help! Please respond!!!

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Responses to this topic


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462 Posts
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I think you ought to leave the nvidia det drivers out of it, and install CREATIVE ones.
I had this issue with a TNT2 card. When I used the manufacturers drivers, the problem was resolved.
 
Yak
 
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Joined 2000-09-06
OP
Nope, it doesn't work.
In fact, I get a performance drop in 3D Mark 2000 from 4200 to 3400.