GF3 supports Motion Blur wow this very interesting

This is a discussion about GF3 supports Motion Blur wow this very interesting in the Slack Space category; Yes this with DirectX 9. 0.

Slack Space 1613 This topic was started by ,


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1297 Posts
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Yes this with DirectX 9.0

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319 Posts
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Is that the fake "pixelshader" motionblur? then that has been known a long time, remember the tiger demo of motionblur? just some stripes behind it, awful. No, real motion-blur is when the moving parts are rendered several times and is melted together.

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OP
I have no idea but it look cool I think,By way this was one 3dfx idea to start it look MS and nVidia plan make using it.

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723 Posts
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When an object moves fast across the screen, it generates automatically a motion blur effect. I think it's an overkill to implement that in hardware, and what would be the benefit of it anyway????

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347 Posts
Location United States
Joined 2002-03-21
You get built in motion blur on every LCD!
But I think this looks really cool. The more tools, the better.