GLQuake under winXP
This is a discussion about GLQuake under winXP in the Windows Games category; Hello, i'm new here if you haven't noticed. I have a problem. Or major problem to me, I cannot get my GLQuake to run under windowsXP. It starts up, the console comes up (which takes about 30 seconds) and it gets about.
Hello, i'm new here if you haven't noticed. I have a problem. Or major problem to me, I cannot get my GLQuake to run under windowsXP. It starts up, the console comes up (which takes about 30 seconds) and it gets about .11111111111 frames a second. I have tried up[censored] drivers for it, but no luck. I am running a geforce 2 MX AGP, and winXP build 2600. I refuse to play in poo-poo software mode, and some of the games/mods I have for quake won't even run in it. Please help!
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Sep 16
Aug 16
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I'm having the same problem as rocket did... except I cannot find deice.exe anywhere on my quake cd. I'm running xp with a geforce fx 5200... any solutions?
I also have GLQuake (latest version from idsoftware - is that GLQuake 0.95?), and have no problems running it on my Windows XP Pro machine with GeForce FX 5600 and latest NVIDIA drivers (don't need compatibility mode either), as well as QWGL (GLQuake version of Quakeworld). Make sure though that there is no opengl.dll file in your Quake folder (the 3dfx wrapper).