Half Life Menus = Black Screen???

Hi, I have a Voodoo 3 3000 AGP running under Win2k. Is there a fix for the menu's not appearing when you hit ESC in Half-Life???.

Windows Games 5469 This topic was started by ,


data/avatar/default/avatar12.webp

3 Posts
Location -
Joined 2000-05-19
Hi,
 
I have a Voodoo 3 3000 AGP running under Win2k. Is there a fix for the menu's not appearing when you hit ESC in Half-Life???

Participate on our website and join the conversation

You have already an account on our website? Use the link below to login.
Login
Create a new user account. Registration is free and takes only a few seconds.
Register
This topic is archived. New comments cannot be posted and votes cannot be cast.

Responses to this topic


data/avatar/default/avatar33.webp

686 Posts
Location -
Joined 1999-10-28
It doesn't just happen with the Voodoo3.
My i740 does that also.
Pain in the arse.
 
If you alt-tab and go back into it, they usually show up.
 
------------------
Written on:
PII 300
160mb RAM
i740 8mb
20gb Seagate
6gb WDCaviar
 
Using 100% Australian Made recyclable electrons

data/avatar/default/avatar18.webp

989 Posts
Location -
Joined 2000-05-12
I have a GeForce256...it only did it in D3D 5.13 drivers...but I run Ogl

data/avatar/default/avatar36.webp

450 Posts
Location -
Joined 2000-03-08
Same thing here : black screen when calling menu under D3D.
I run OpenGl OK. Not too big an issue thu as it's Quake2 engine which is native ogl I've been told.

data/avatar/default/avatar32.webp

671 Posts
Location -
Joined 2000-05-04
Half-Life is actually the Quake I engine, but massively modified so that you'd not actually realise.

data/avatar/default/avatar25.webp

1297 Posts
Location -
Joined 1999-07-16
This problem is well know in HL, The problem is due to HL not redraw the 2D screen, so use a diff Game API.
Both Sierra & Valve all ready said this will be fix in the next patch update.
 
Voodoo3 owen should change
"3dfx mini driver" change to "OpenGL" in same case you may need to change to "Direct3D" for it to work rigth.
 
All other Video card
"Direct3D" change to "OpenGL"

data/avatar/default/avatar12.webp

3 Posts
Location -
Joined 2000-05-19
OP
Ok, thanks guys, I thought it was something I had set up wrong... Good to know Valve's working on it.

data/avatar/default/avatar16.webp

299 Posts
Location -
Joined 2000-05-20
Actually, Bursar, HL started out with the Quake engine, but during development was changed over to the Quake2 engine...but definitely massively modified, as you stated.