Homeworld Issue
Hello, I am having an issue with homeworld I can load to the menu screen. This is where my problem starts. When I goto adjust the vidoe all I can do is choose d3d or software not openGl. this just the start the next part of this is that when I try to go into a game it just drops me to the desktop I am really frustr ...
Hello, I am having an issue with homeworld I can load to the menu screen. This is where my problem starts. When I goto adjust the vidoe all I can do is choose d3d or software not openGl. this just the start the next part of this is that when I try to go into a game it just drops me to the desktop I am really frustrated I tried tons of things from drivers to tweaking the card tweaking the bios etc I am just really lost. Anybody got any suggestions here are my specs
AMD athlon 1200 mhz
MSI k7t-turbo
256 megs of pc133 sdram
Asus 7700 deluxe geforce gts video card 32 megs nvidis ref drv 12.41
1 15 gig segate 7200 rpm HDD
1 20 gig maxtor 5400 rpm HDD
SBlive x-gamer 5.1
acer 52x cd-cdrom drive
imation scsi cdrw 8x2x20
Windows 2000 sp2
p.s You can talk technical all you need I am a technician but just out of ideas
AMD athlon 1200 mhz
MSI k7t-turbo
256 megs of pc133 sdram
Asus 7700 deluxe geforce gts video card 32 megs nvidis ref drv 12.41
1 15 gig segate 7200 rpm HDD
1 20 gig maxtor 5400 rpm HDD
SBlive x-gamer 5.1
acer 52x cd-cdrom drive
imation scsi cdrw 8x2x20
Windows 2000 sp2
p.s You can talk technical all you need I am a technician but just out of ideas
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I think its due to the fact that Microsoft didn't include a OpenGL driver in Windows 2000 when it was developed, because they were focused on DirectX.
Therefore, it was up to the hardware vendors to supply opengl drivers (The aforementioned Elite Force working etc etc), so it might be due that there is now opengl driver supported by Windows available
(Sorry if that doesn't make sense, got a really bad cold atm)
Homer
Therefore, it was up to the hardware vendors to supply opengl drivers (The aforementioned Elite Force working etc etc), so it might be due that there is now opengl driver supported by Windows available
(Sorry if that doesn't make sense, got a really bad cold atm)
Homer
2K did support OpenGL, and did indeed come with its own driver. However, these drivers didn't fully implement the standard (I think). 3rd parties, such as nVidia, then released there own drivers along with their cards.
Quake3 based games use the systems drivers rather then a games own. So the fact that EF is working, means that your OpenGL sub-system is also working fine.
Having never played the game you are having trouble with I cannot really help you, other then suggest what Asghar already did, that that particular game doesn't support OpenGL under 2K.
Why don't you go to there site and check the FAQs, support pages etc, maybe even email them just to be sure.
--Cynan.
Quake3 based games use the systems drivers rather then a games own. So the fact that EF is working, means that your OpenGL sub-system is also working fine.
Having never played the game you are having trouble with I cannot really help you, other then suggest what Asghar already did, that that particular game doesn't support OpenGL under 2K.
Why don't you go to there site and check the FAQs, support pages etc, maybe even email them just to be sure.
--Cynan.
thanks for the info so far. I will probally have to email them as I have looked at faq and nothing been able to help me. What I find wierd about this situtation is that when I was using my athlon 600 with a tnt2 using similar drivers under 2000 it worked. well if anymore info comes up it will be greatly appreciated