Keyboard lag in NFS 3

Anyone else having keyboard lag problems? It's not the frame rate or the drawing speed, the game seems really smooth and runs fast. It's just like a delay between when I push a key and get a response.

Windows Games 5469 This topic was started by ,


data/avatar/default/avatar22.webp

11 Posts
Location -
Joined 2001-12-04
Anyone else having keyboard lag problems? It's not the frame rate or the drawing speed, the game seems really smooth and runs fast. It's just like a delay between when I push a key and get a response. I find myself turning into walls, off the road, etc and redlining for a few seconds before the shift takes. Running it in any sort of compatibility mode caused horrible pausing in the game play and menus. (like half a second every 2 seconds).
 
It doesn't SEEM to be a problem in Porsche Unleashed or High Stakes. I couldn't tell you offhand what mode PU is running in, but High Stakes and Hot Pursuit are running in D3D mode.
 
Problem didn't exist in Win98SE which I had up until saturday when it spontaneously imploded.
 
System:
WinXP Home Edition
Athlon 750
512MB RAM
DPT 2144UW SCSI Host Adapter
Plextor CD ROM (40max I think it is)
Voodoo 5500 video board (I have a set of 3rdparty drivers from voodoofiles).
 
Haven't had too much trouble installing things, though.

Participate on our website and join the conversation

You have already an account on our website? Use the link below to login.
Login
Create a new user account. Registration is free and takes only a few seconds.
Register
This topic is archived. New comments cannot be posted and votes cannot be cast.

Responses to this topic


data/avatar/default/avatar40.webp

4 Posts
Location -
Joined 2001-12-04
Not NFS specifically (I don't own it) but I'm having the same problem here - although you can add the mouse to my lagged out controls. They overreact as well. I've turned off mouse accel'n and updated my drivers with Logitech's supported ones. I'm using the cordless Desktop keyboard (PS2) and Optical Wheel mouse (USB). I've updated XP with the compatibility updates and enjoyed no success. Interestingly RTCWolfenstein works perfectly. Hmmmm.
 
Any advice?

data/avatar/default/avatar40.webp

4 Posts
Location -
Joined 2001-12-04
OK, I've fixed my problem - although chances are slim that we're in the same situation.
 
I was running the program from a batch file under windows 2000 in order to specify a process priority of 'high'. Even though I had removed the process priority switch I was still calling quake3.exe from the batch file. Running the program directly solved the problem. I guess me can assume that XP handles DOS batch files (and therefore command interpreters like cmd) diffrerently from 2K. Not hugely, but enough to play havoc with my inputs.
 
Cheers,
 
bsleek