Medal of Honor
Anyone have this? I really like it and it's really not that buggy GOt a bit of a tearing problem tho
Anyone have this? I really like it and it's really not that buggy
GOt a bit of a tearing problem tho
GOt a bit of a tearing problem tho
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sapiens26:
I had the tearing problem as well. The game seems to default with v-sync off on some machines. Go to the MOHAA MAIN directory and open up the file called NEWCONFIG.CFG and add the following:
seta r_swapinterval 1
That should enable v-sync and get rid of the tearing. Frame rates might drop a little bit I suppose, but I imagine the game will look much nicer.
I had the tearing problem as well. The game seems to default with v-sync off on some machines. Go to the MOHAA MAIN directory and open up the file called NEWCONFIG.CFG and add the following:
seta r_swapinterval 1
That should enable v-sync and get rid of the tearing. Frame rates might drop a little bit I suppose, but I imagine the game will look much nicer.
for some reason i'm having a hell of time getting this game to run smooth and stable. most of the time if i'm typing something in console the whole game will just freeze. when i get it to play i'm only getting about 20fps. this is with everything down to pure **** detail:
vertex lighting on, 640x 16bit, 16bit textures, texture compression on, r_picmip 3, etc. quake3 btw runs at over 150 fps on this same system. and RTCW wasn't this bad as well.
850mhz celeron II
geforce 2 gts 32mb
fresh install of winxp
27.42 drivers
vertex lighting on, 640x 16bit, 16bit textures, texture compression on, r_picmip 3, etc. quake3 btw runs at over 150 fps on this same system. and RTCW wasn't this bad as well.
850mhz celeron II
geforce 2 gts 32mb
fresh install of winxp
27.42 drivers
yet
Still working my way through on the 'hard' level.
The ending may not be gr8 (So m4carbine says), but getting to the 'end' is bloody thrilling. Its got a fair few hours of gameplay
I am just starting the snow level after protecting the tank at the bridge.
Some bloody excellent and hard moments up to yet
Still working my way through on the 'hard' level.
The ending may not be gr8 (So m4carbine says), but getting to the 'end' is bloody thrilling. Its got a fair few hours of gameplay
I am just starting the snow level after protecting the tank at the bridge.
Some bloody excellent and hard moments up to yet
MOHAA plays ok even with my humple GF2 MX (though clocked at core 235MHz/memory 380MHz, vsynch off), even during all 'snowy' levels.
I have all details maxed (FSAA off ), res is at 1024x768, the game is 'fluid' in motion (that's around the 30fps mark, i should think).
Finally, I do not think that my rig will take anything more (like 1280x1024, FSAA on, etc) than that...this game showed me that i am running out of juice...
I have all details maxed (FSAA off ), res is at 1024x768, the game is 'fluid' in motion (that's around the 30fps mark, i should think).
Finally, I do not think that my rig will take anything more (like 1280x1024, FSAA on, etc) than that...this game showed me that i am running out of juice...