Might and Magic 7 & 8 not running
I have managed to install Might and Magic 7 and 8 no probems but neither program will run. It has something to do with my video card I think. can anyone help with this?.
I have managed to install Might and Magic 7 and 8 no probems but neither program will run. It has something to do with my video card I think. can anyone help with this?
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hi
i was wonedreing if someone could send me the mm7setup file. i have played the game before but that wasnt on xp. i have gone through all the compatibility things but it doesnt work. so if you could send the file to azraelangel12@aol.com i would appreciate it.
i was wonedreing if someone could send me the mm7setup file. i have played the game before but that wasnt on xp. i have gone through all the compatibility things but it doesnt work. so if you could send the file to azraelangel12@aol.com i would appreciate it.
PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEE, FOR THE LOVE OF GOD, SOMEONE HELP US!
I've been trying to play again the bloody game in 3d but no luck.
The problem is that I now it's possible as I managed to do so once (by accident, though) using the 'compatibility tool kit'. Unfortunately, I cannot do it again...
So if anyone has the path that will make the game run with hardware acceleration, please send it to me (boris.trivan@beotel.yu) or upload it somewhere and tell the rest of us.
THANX
I've been trying to play again the bloody game in 3d but no luck.
The problem is that I now it's possible as I managed to do so once (by accident, though) using the 'compatibility tool kit'. Unfortunately, I cannot do it again...
So if anyone has the path that will make the game run with hardware acceleration, please send it to me (boris.trivan@beotel.yu) or upload it somewhere and tell the rest of us.
THANX
I'm in the same boat as the rest of you. Thought I had it licked when I got the Compatibility tool and used the MM7 fix in it, but no luck. It's driving me crazy and I'm really considering installing 98 just to run it! Probably wipe the whole system while I'm at it but heh it'd be better than constantly searching for a fix!
Hope someone comes up with a solid solution, the .sdb file on that website doesn't seem to exist anymore or it's just impossible to download, nothing I try seems to help
Just thought I'd keep the thread alive with my tale of woe, solidarity in numbers and all that!
Ronan
Hope someone comes up with a solid solution, the .sdb file on that website doesn't seem to exist anymore or it's just impossible to download, nothing I try seems to help
Just thought I'd keep the thread alive with my tale of woe, solidarity in numbers and all that!
Ronan
i have newer found that, sbd. file. i think that the links is just out of date, so could someone plz send it to me,
Klikk5@hotmail.com
Klikk5@hotmail.com
i have newer found that, sbd. file. i think that the links is just out of date, so could someone plz send it to me,
Klikk5@hotmail.com
Klikk5@hotmail.com
OK. I found this page on MM7 Tavern.
Read it through and try if those posts help.
Here is link to MM7 appfix file, if you do not want to read above forum:
ftp://telp.org/mm7/MM7.sdb
Read it through and try if those posts help.
Here is link to MM7 appfix file, if you do not want to read above forum:
ftp://telp.org/mm7/MM7.sdb
i had the same problem, but i tried to open the mm7.exe file and it said something about not finding the smackw32.dll file, so if u have that 2 u should type the name of the file in google and u get a page where u can downlaod it, if u got it, extract it with winzip to the windows/system map, it should work then!
greetz FaiT
greetz FaiT
I GOT IT!!!!
The post from Shire was the key:
WinXP professional edition, mm7 and the newest patch.
Put your desktop to 16bit colors.
Install with extra graphs.
Once install is complete, it will as to register, click cancel (this is the trick for my puter, if I do the reg, the game won't run).
Check that no compatibility modes are active on mm7.exe or the mm7setup.exe
Run the setup, choose no 3d sound and no 3d graphs, then click run.
The problem was the 32 bit color. Once I switched to 16 bit, it worked fine. I tested it on My second home computer running XP home, my work laptop running XP pro and my work desktop running XP pro, and all of them worked great using the above solution.
Now the only problem will be my blood-shot eyes from playing this game for 16 hours straight... :x :x :x
The post from Shire was the key:
WinXP professional edition, mm7 and the newest patch.
Put your desktop to 16bit colors.
Install with extra graphs.
Once install is complete, it will as to register, click cancel (this is the trick for my puter, if I do the reg, the game won't run).
Check that no compatibility modes are active on mm7.exe or the mm7setup.exe
Run the setup, choose no 3d sound and no 3d graphs, then click run.
The problem was the 32 bit color. Once I switched to 16 bit, it worked fine. I tested it on My second home computer running XP home, my work laptop running XP pro and my work desktop running XP pro, and all of them worked great using the above solution.
Now the only problem will be my blood-shot eyes from playing this game for 16 hours straight... :x :x :x
HELP ME!!! I'd like to try all the great advice on this topic, but I dont know what the hell anyone is talking about. I downloaded the Compatibility Toolkit and that MM7 file everyone is going nuts over, but I have NO CLUE what I'm supposed to do with them. Everyone talks like its common knowledge or if you just download them, thier presence will make the game run. I'm running XP home and I'm getting the Windows Error as soon as I start M&M VII. Could someone PLEASE post some kind of detailed instructions. I just got the game last year and havent been able to play it yet. PLEASE HELP!!! gigilo79@yahoo.com
hey there...
I have a problem with my MM8 on win XP
i have tried all you wrote above and i had no luck
every time i try to open MM8 i get this error:
The procedure entry point MakeCriticalSelectionGlobal could not be located in the dynamic link library KERNEL32.dll
could someone pls help me!!!!!!!!!!!
i'm desperate....
if you have the solution post it here or sent it to my mail:
sylver_quinn@YAHOO.COM
thanx a lot....
I have a problem with my MM8 on win XP
i have tried all you wrote above and i had no luck
every time i try to open MM8 i get this error:
The procedure entry point MakeCriticalSelectionGlobal could not be located in the dynamic link library KERNEL32.dll
could someone pls help me!!!!!!!!!!!
i'm desperate....
if you have the solution post it here or sent it to my mail:
sylver_quinn@YAHOO.COM
thanx a lot....
bold textGotcha!bold text
After reading everything in this forum, I looked somewhere else and I found a solution for MM8 (I included the thips for MM6 and MM7 but I didn't try them)on Windows XP!!! Thanks to that person!!!
Try this:
Might and Magic VI-IX on XP Pro Service Pack 2
IMPORTANT: Download Windows Application Compatibility Toolkit
from
http://www.microsoft.com/downloads/detai...mp;Hash=M5X9DQ4 and install.
I had hardware accelerated mode for video on ALL except MM7. I was not able to select sound options at all on MM6-MM7.
1. MM6 -http://home.mchsi.com/~andy4590/mm6x.zip Follow the instructions included. This allows you to play on XP with the CD.
2. MM7 -First run MM7 configuration utility and change to software 3d. Go to your MM7 directory and right click MM7.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Then goto the start menu, then run, and type dxdiag. Click the sound tab. Then under directx features move the slider all the way down to no acceleration Hardware sound Acceleration level. Now run the game. You will need the cd. <
3. MM8 -To play MM8 you need to have installed Windows Application Compatibility Toolkit. You will need to download http://home.mchsi.com/~andy4590/MM8comXpProSP2.sdb Browse to the start menu, then programs, then to Microsoft Windows Application Compatibility Toolkit, and then click on Compatibility Administrator Tool 3.0. Click open and browse to where you saved MM8comXpProSP2.sdb and open the file. Under New Database you should see a new entry. Something like MM8 [c:\Documents and Settings\Drew\Desktop\MM8comXpProSP2.sdb] Right click this and chose install. Go to your MM8 directory and right click MM8.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Now run MM8 and enjoy.
I hope this will work for you too!!! Works just fine for me!
After reading everything in this forum, I looked somewhere else and I found a solution for MM8 (I included the thips for MM6 and MM7 but I didn't try them)on Windows XP!!! Thanks to that person!!!
Try this:
Might and Magic VI-IX on XP Pro Service Pack 2
IMPORTANT: Download Windows Application Compatibility Toolkit
from
http://www.microsoft.com/downloads/detai...mp;Hash=M5X9DQ4 and install.
I had hardware accelerated mode for video on ALL except MM7. I was not able to select sound options at all on MM6-MM7.
1. MM6 -http://home.mchsi.com/~andy4590/mm6x.zip Follow the instructions included. This allows you to play on XP with the CD.
2. MM7 -First run MM7 configuration utility and change to software 3d. Go to your MM7 directory and right click MM7.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Then goto the start menu, then run, and type dxdiag. Click the sound tab. Then under directx features move the slider all the way down to no acceleration Hardware sound Acceleration level. Now run the game. You will need the cd. <
3. MM8 -To play MM8 you need to have installed Windows Application Compatibility Toolkit. You will need to download http://home.mchsi.com/~andy4590/MM8comXpProSP2.sdb Browse to the start menu, then programs, then to Microsoft Windows Application Compatibility Toolkit, and then click on Compatibility Administrator Tool 3.0. Click open and browse to where you saved MM8comXpProSP2.sdb and open the file. Under New Database you should see a new entry. Something like MM8 [c:\Documents and Settings\Drew\Desktop\MM8comXpProSP2.sdb] Right click this and chose install. Go to your MM8 directory and right click MM8.exe and choose properties. Click the Compatibility tab. Go to compatibility mode area and click run this program in compatibility mode. Then choose Windows 98/ME and click okay. Now run MM8 and enjoy.
I hope this will work for you too!!! Works just fine for me!
well, for all you who want to play the game with all the bells & whistles. A very kind gamer has made a patch that fixes most (if not all) of MM7 problems. I tried the patch myself and i rest assure that it works with Hardware Aceleration enabled.
Quoting the author :
"Hi,
I created an experimental patch for Might & Magic VII while replaying the game again. I posted the link on another M&M forum and so far only 1 person tried it and confirmed that it works (as I don't have english version of the game and only tested it using a version in my native language).
You must update your game to v1.1 before using my patch as it does not contain updated Data\Events.lod & MM7Setup.exe files with the original bugfixes.
Tested here on 2 configurations:
- AMD64 3500+, NVidia GF6800 GT, 1GB of memory, XP SP2.
- P4 2.66, ATI Radeon 8500, 1GB of memory, XP SP2.
Let me know if it works for you.
-Mok
Changes:
- fixed 3D hardware compatibility under Windows XP (SP2). Win2K not tested. No need to use any compatibilty modes on the executables anymore. Disabling V-Sync in your gfx card's drivers is not recommended or you might get lots of white screen flashes (especially on ATI hardware).
- probably fixed 3D Sound compatibilty. Updated all 3 Rad Games libraries to much newer versions (Bink, Smacker and Miles Sound System).
- fixed a saving game message in the Arena. You'll get 'No saving in the arena'.
- fixed a bug which caused inventory corruption if you used Recharge spell on a wand with no charges. Now it will simply fail on such wands.
- the game will no longer generate wands with max number of charges = 0. It will be minimum 1 charge. Existing wands won't be upgraded.
- fixed a bug in Paralyze spell that allowed you to target a dead monster to kill it several times. It will not work on dead opponents anymore."
Originally posted at
http://telp.org/mm7/tavern/mm7tavern.html
i don´t know if direct linking is allowed, i don´t want to be responsible for the site being taken down.
But it´s for the sake of all you who want to play this great game
http://strony.aster.pl/mokmtg/mm7_eng_xp.exe
Props to the author, he well deserves it
Quoting the author :
"Hi,
I created an experimental patch for Might & Magic VII while replaying the game again. I posted the link on another M&M forum and so far only 1 person tried it and confirmed that it works (as I don't have english version of the game and only tested it using a version in my native language).
You must update your game to v1.1 before using my patch as it does not contain updated Data\Events.lod & MM7Setup.exe files with the original bugfixes.
Tested here on 2 configurations:
- AMD64 3500+, NVidia GF6800 GT, 1GB of memory, XP SP2.
- P4 2.66, ATI Radeon 8500, 1GB of memory, XP SP2.
Let me know if it works for you.
-Mok
Changes:
- fixed 3D hardware compatibility under Windows XP (SP2). Win2K not tested. No need to use any compatibilty modes on the executables anymore. Disabling V-Sync in your gfx card's drivers is not recommended or you might get lots of white screen flashes (especially on ATI hardware).
- probably fixed 3D Sound compatibilty. Updated all 3 Rad Games libraries to much newer versions (Bink, Smacker and Miles Sound System).
- fixed a saving game message in the Arena. You'll get 'No saving in the arena'.
- fixed a bug which caused inventory corruption if you used Recharge spell on a wand with no charges. Now it will simply fail on such wands.
- the game will no longer generate wands with max number of charges = 0. It will be minimum 1 charge. Existing wands won't be upgraded.
- fixed a bug in Paralyze spell that allowed you to target a dead monster to kill it several times. It will not work on dead opponents anymore."
Originally posted at
http://telp.org/mm7/tavern/mm7tavern.html
i don´t know if direct linking is allowed, i don´t want to be responsible for the site being taken down.
But it´s for the sake of all you who want to play this great game
http://strony.aster.pl/mokmtg/mm7_eng_xp.exe
Props to the author, he well deserves it
to b ad sector i was wonder ing if u could send the might and magic
file please my email address is masterbayden@gmail.com
thank you
file please my email address is masterbayden@gmail.com
thank you
solution to "smacker error" problem
-----------------------------------
The smacker error problem and the compatibility problems with WinXP are two distinct things. The "smacker error" problem is caused when one tries to use disc 1 of an earlier release with disc 2 of a later release. During installation Disc1 will not recognize Disc2 and fail to install the animations to the hard drive. There are two solutions:
1) Play the Animations from Disc:
- Uninstall Might and Magic 7
- Insert Disc 1 and install again
- When asked if you want to install "extra content" uncheck the box for the "magic7.vid" file.
- Let it finish the installation
- Place and keep Disc2 in your CDROM
- Run the game normally. The "Smacker error" should be gone and the animations will load normally from the CDROM.
2) Manually install the files from Disc 2
Only way to go if you want the animations to load from the hard drive. This is very tough and I am afarid someone more knowledgable than me will be required for this one.
Basically that's the only way.
-----------------------------------
The smacker error problem and the compatibility problems with WinXP are two distinct things. The "smacker error" problem is caused when one tries to use disc 1 of an earlier release with disc 2 of a later release. During installation Disc1 will not recognize Disc2 and fail to install the animations to the hard drive. There are two solutions:
1) Play the Animations from Disc:
- Uninstall Might and Magic 7
- Insert Disc 1 and install again
- When asked if you want to install "extra content" uncheck the box for the "magic7.vid" file.
- Let it finish the installation
- Place and keep Disc2 in your CDROM
- Run the game normally. The "Smacker error" should be gone and the animations will load normally from the CDROM.
2) Manually install the files from Disc 2
Only way to go if you want the animations to load from the hard drive. This is very tough and I am afarid someone more knowledgable than me will be required for this one.
Basically that's the only way.
hey there...
I have a problem with my MM8 on win XP
i have tried all you wrote above and i had no luck
every time i try to open MM8 i get this error:
The procedure entry point MakeCriticalSelectionGlobal could not be located in the dynamic link library KERNEL32.dll
could someone pls help me!!!!!!!!!!!
i'm desperate....
if you have the solution post it here or sent it to my mail:
riankie@hotmail.com
thanx a lot....
I have a problem with my MM8 on win XP
i have tried all you wrote above and i had no luck
every time i try to open MM8 i get this error:
The procedure entry point MakeCriticalSelectionGlobal could not be located in the dynamic link library KERNEL32.dll
could someone pls help me!!!!!!!!!!!
i'm desperate....
if you have the solution post it here or sent it to my mail:
riankie@hotmail.com
thanx a lot....
mine wont even install!!!
for MM7 and 8 i start the install, and when it gets to 3d3 sprites, it freezes and closes. anyone have any idea whats up?
i have Windows XP service pack 2 and 2GB of ram, directx9, i don't know what else to do.
thanks in advance.
for MM7 and 8 i start the install, and when it gets to 3d3 sprites, it freezes and closes. anyone have any idea whats up?
i have Windows XP service pack 2 and 2GB of ram, directx9, i don't know what else to do.
thanks in advance.