Mouse in win2k
DURON 650 256RAM at 100Mhz FSB! Liveplayer 5. 1 ! Geforce2MX (no specific brand)! 20G HDD Maxtor at 7200rpm! CD-ROM 44 speed IDE (no brand)! CD-RW HP9300 IDE! Realtek NIC! Logitech Wheel mouse in PS2 connection! Keyboard with PS/1 converted to PS/2 connection! OS WIN2000 Professional DirectX8.
DURON 650 256RAM at 100Mhz FSB!
Liveplayer 5.1 !
Geforce2MX (no specific brand)!
20G HDD Maxtor at 7200rpm!
CD-ROM 44 speed IDE (no brand)!
CD-RW HP9300 IDE!
Realtek NIC!
Logitech Wheel mouse in PS2 connection!
Keyboard with PS/1 converted to PS/2 connection!
OS WIN2000 Professional
DirectX8.0 for WIN2000
NVIDIA drivers 12.41 for WIN2OOO
i have some serious probs with my mouse!!
Just installed WIN2000, outside any game, my mouse works perfect but once I enter one, everything goes wrong!!
I have some sort of delay on my mouse moves!!
Can someone help me pls???
Liveplayer 5.1 !
Geforce2MX (no specific brand)!
20G HDD Maxtor at 7200rpm!
CD-ROM 44 speed IDE (no brand)!
CD-RW HP9300 IDE!
Realtek NIC!
Logitech Wheel mouse in PS2 connection!
Keyboard with PS/1 converted to PS/2 connection!
OS WIN2000 Professional
DirectX8.0 for WIN2000
NVIDIA drivers 12.41 for WIN2OOO
i have some serious probs with my mouse!!
Just installed WIN2000, outside any game, my mouse works perfect but once I enter one, everything goes wrong!!
I have some sort of delay on my mouse moves!!
Can someone help me pls???
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First check your mouse drivers. Are you using the default Microsoft drivers or the Logitech drivers? Try using the other ones and see if it makes any difference.
Otherwise:
With CS, if you are using DirectX, try entering in the console: (NB. to get to the console, you must run HL with the -console switch)
gl_d3dflip 0
or
gl_d3dflip 1
and see if either of those makes a difference
or use OpenGL instead
If you're not using DirectX then I have no idea.
As for Dune, are you talking about "Emperor: Battle For Dune" or "Dune II" (the old classic)?. I can't help you with either, but someone else may be able to.
Otherwise:
With CS, if you are using DirectX, try entering in the console: (NB. to get to the console, you must run HL with the -console switch)
gl_d3dflip 0
or
gl_d3dflip 1
and see if either of those makes a difference
or use OpenGL instead
If you're not using DirectX then I have no idea.
As for Dune, are you talking about "Emperor: Battle For Dune" or "Dune II" (the old classic)?. I can't help you with either, but someone else may be able to.