New 3dfx drivers
Hi I just tried the new 3dfx drivers on my Voodoo5. Blahh, same problem as always: In OpenGL (not a problem in Glide and D3D) the picture is totally messed up if I force another refreshrate than 60Hz.
Hi
I just tried the new 3dfx drivers on my Voodoo5.
Blahh, same problem as always:
In OpenGL (not a problem in Glide and D3D) the picture is totally messed up if I force another refreshrate than 60Hz. The picture is small and only a small part of the screen. And the refreshrate is 60 or something. btw I use a program to change the refreshrates.
The other older driver is the same (1.04 or something)
The only driver that actually works great is the first. 1.03 I think it is. That driver works great here, but it would be nice to be able to use one of the new.
I just tried the new 3dfx drivers on my Voodoo5.
Blahh, same problem as always:
In OpenGL (not a problem in Glide and D3D) the picture is totally messed up if I force another refreshrate than 60Hz. The picture is small and only a small part of the screen. And the refreshrate is 60 or something. btw I use a program to change the refreshrates.
The other older driver is the same (1.04 or something)
The only driver that actually works great is the first. 1.03 I think it is. That driver works great here, but it would be nice to be able to use one of the new.
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I have this same problem with my voodoo3. But it seems to only happen in games using the Quake3 engine. It's not the monitor settings, they can't compensate enough to set it right. And playing a game at 60Hz is very hard on the eyes, indeed.
I have a thread in the Games section of the forums about it. So far no help though. It's a real pain.
[This message has been edited by Avalanche (edited 01 February 2001).]
I have a thread in the Games section of the forums about it. So far no help though. It's a real pain.
[This message has been edited by Avalanche (edited 01 February 2001).]
3dfx dying is like a part of me dying. I started out with the original Voodoo when it came out (my bro worked for 3dfx at the time), moved up to Voodoo2, then Voodoo3, and now Voodoo5. The drivers have always been top quality to me (try to alt-tab from quake on a geforce)and I've never had any problems. When I first found out about their aquisition, I was heartbroken...by nVidia?? come on...thats as bad as Aureal getting bought out by Creative. They are arch-rivals...enemies at heart...Like wolverine and sabertooth.
For those of you who say "well look at how slow voodoo5 is", keep in mind its a year late! The V5 is faster than the gf1, but not as fast as the 2, but it was due out before the g1....so bad management was their downfall, not the engineers..just like S3. (well in S3's case, they had bad both). If they werent run by idiots, we would have voodoo5-6000(which runs q3 at 16x12 at 60fps) around the time gf2 came out, and rampage by now...in an alternate, happy universe, 3dfx would still dominate
-oXide
you know my systems specs already =)
For those of you who say "well look at how slow voodoo5 is", keep in mind its a year late! The V5 is faster than the gf1, but not as fast as the 2, but it was due out before the g1....so bad management was their downfall, not the engineers..just like S3. (well in S3's case, they had bad both). If they werent run by idiots, we would have voodoo5-6000(which runs q3 at 16x12 at 60fps) around the time gf2 came out, and rampage by now...in an alternate, happy universe, 3dfx would still dominate
-oXide
you know my systems specs already =)