nvidia 5.14 drivers, check the main page, they are on there.

This is a discussion about nvidia 5.14 drivers, check the main page, they are on there. in the Windows Hardware category; if you dident know or see, the nvidia 5. 14 drivers are on the main page. .

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if you dident know or see, the nvidia 5.14 drivers are on the main page.

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Apr 15
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I am running on a 21" monitor and I just really like an AA image. I am running 1024x768 (no AA) for Q3A but I thought the AA made 640x480 a mighty tasty option. It will be interesting to see if the new voodoos can give us AA, motion blur, *and* hi resolution at playable speeds...
 
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There is no advantage of having low resolution of FSAA turn on.
 
What Nvidia is trying to do is just supersampling. Render the screen at high resolution and resize it back to 640x480 or whatever resolution that you are using. When resizing back to smaller size, you get less zigzag. But is no better/worse than the original size without FSAA.
 
FSAA only come effective when the resolution at which Nvidia driver is rendering can't be supported by your monitor. I mean, lets say your monitor can't do 2048x1536. And you turn on FSAA at 1024x768. You will notice a significant improvement of less zigzag.
 
But here comes the problem, you don't have enough Graphics memory to perform this task at high resolution FSAA. Second problem, you don't have enough fill rate for this stuff.
 
FSAA only possible at high resolution if we have enough fillrate, perhaps GeforceII GTS (NV15)?

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yes, it is just supersampling. The fact that the new voodoos do this in hardware, and support multipass motion blur, etc. with the higher fillrate should be very interesting indeed.
 
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Voodoo5 boasted about its 1.47 Gpixel/sec and FSAA. Infact they can only have one of them only. 1.47 Gigapixel/sec w/o FSAA or 366 megapixel/sec with FSAA (which translate.
 
I am not sure about the coming NV15 fillrate, should be be below 1 Gigapixel/sec or above? I remember I read somewhere before, but I think it has been taken down.