OpenGL games lock on exit.

I have built 2462 and have tried quite a few different video drivers, both Quake 3 and CS lock my PC sometimes when I quit the game. . . both are OpenGL, I havent seemed to have this problem with D3D.

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I have built 2462 and have tried quite a few different video drivers, both Quake 3 and CS lock my PC sometimes when I quit the game... both are OpenGL, I havent seemed to have this problem with D3D. Any ideas?

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OpenGL is way faster for me too. For some reason, in Direc3D I get dismal performance, around 30 FPS, while in OGL the sky's the limit (actually I limit it to 85)
 
I use the 21.81s and I noticed that when I change the bitdepth OGL uses, along with the Vsync (on/off), the game locks up on exit. No BSOD, just freezes...I haven't narrowed it down to one or the other, but I'll test it more tonight.