Rage 128 Pro Problems

First of all I tryed to run Return To Castle Wolfenstein. It uses the same setup as Quake 3, and yet Quake 3 works when it does that installer. In which case CW doesn't. And also the OS I'm using is XP.

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Joined 2005-12-10
First of all I tryed to run Return To Castle Wolfenstein. It uses the same setup as Quake 3, and yet Quake 3 works when it does that installer. In which case CW doesn't. And also the OS I'm using is XP. This is the error I get
 
 
Wolf 1.32 win-x86 May 1 2002
----- FS_Startup -----
Current search path:
C:\PROGRA~1\RETURN~1\main\sp_pak3.pk3 (14 files)
C:\PROGRA~1\RETURN~1\main\sp_pak2.pk3 (232 files)
C:\PROGRA~1\RETURN~1\main\sp_pak1.pk3 (1342 files)
C:\PROGRA~1\RETURN~1\main\pak0.pk3 (4775 files)
C:\PROGRA~1\RETURN~1/main
 
----------------------
6363 files in pk3 files
execing default.cfguak
couldn't exec language.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
 
 
Now, when Quake 3 Arena runs it doesn't have a problem as I stated above, but this does. I've tryed to go on the ATI Homepage a few times and I've had nonthing but bad luck
 
Now on to my question, do I need to update my driver, or the OpenGL itself? I have done hours of Google Searching and I've came up with nonthing in the end.
 
Any help would be great
 
Thanks.

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Responses to this topic


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3867 Posts
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Joined 2000-02-04
This is a joke thread right?
 
Good one!
 


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2 Posts
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Joined 2005-12-10
OP
No I'm being serious
 
 
 
 

data/avatar/default/avatar39.webp

3867 Posts
Location -
Joined 2000-02-04
You could try setting your desktop res to different color depths.
 
If 32bit (does Rage support 32bit? It's been 6 years since I tried gaming on a rage128...and half-life ran like crap), seen alot of Rage chips in servers tho....they do 2D fine.
 
 
Also search the net for unofficial Rage drivers...there was a site where a guy put together Rage drivers because ATI was too pathetic to create proper drivers themselves...but I can remember his name even tho I should because he's pretty well known for helping out poor pre-radeon video card users. ( ATI radeon drivers are a million times better nowadays but their OGL support is still sorry compared to Nvidia).