Trouble with Wofenstein Demo

Downloaded the new multiplayer demo of Return to Wolfenstein Castle, unfortunately it doesn't seem to be running for me under Win XP. I'm running the Win XP Pro final, and it seems OpenGL is to blame, so I figured I'd post here and see if anyone more knowledgeable about openGL could help.

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2 Posts
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Downloaded the new multiplayer demo of Return to Wolfenstein Castle, unfortunately it doesn't seem to be running for me under Win XP. I'm running the Win XP Pro final, and it seems OpenGL is to blame, so I figured I'd post here and see if anyone more knowledgeable about openGL could help. I'm using a Voodoo 3 card and the default drivers that Win XP installed. Here's the message the console is giving me before quiting:
 

Quote:Initializing OpenGL subsystem...initializing QGL
...calling LoadLibrary( 'C:\WINNT\System32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...calling LoadLibrary( 'C:\WINNT\System32dfxvgl.dll' ): failed
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
 
Anyone have some ideas?

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Responses to this topic


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52 Posts
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Joined 2000-10-08
It works fine for me. Did you install new drivers? The ones that ship with XP dont support OpenGL. Get the new Det 4's.

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2 Posts
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Quote:
It works fine for me. Did you install new drivers? The ones that ship with XP dont support OpenGL. Get the new Det 4's.


Do you know where to get this Wolf-demo ?
Thanks,

Wim.

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1915 Posts
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"I'm using a Voodoo 3 card and the default drivers that Win XP installed."
 
"It works fine for me. Did you install new drivers? The ones that ship with XP dont support OpenGL. Get the new Det 4's"
 
 
 
 
Anyone see a descrepancy here?

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31 Posts
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Your problem is that the Voodoo drivers included in XP don't include supprt for OpenGL. Hope for some divers that do, or get a different video card.

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52 Posts
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Joined 2000-10-08
Quote:
"I'm using a Voodoo 3 card and the default drivers that Win XP installed."

"It works fine for me. Did you install new drivers? The ones that ship with XP dont support OpenGL. Get the new Det 4's"




Anyone see a descrepancy here?

Yeah I overlooked his card on accident. I assumed he had a OpenGL card. His problem is common with people who have GeForces and try to play OpenGL games, since the default drivers XP installs dont support OpenGL.

Get newer drivers for XP, dont use the ones that it installs for you.

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2 Posts
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OP
Found new drivers, searched the NT Compatible news and found a batch that someone put together from earlier releases that supports OpenGL.

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1915 Posts
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Joined 2000-03-30
Yeah that patchwork driver is supposed to work really well.