voodoo2 sli in win2k not working

voodoo2 sli in win2k not working thats pretty much it. i have a whole bunch of beta drivers for it. the most i got to work was quake2 in 3dfx 60 some fps but the models where not visible, just shadows and walls quake3 gets 5 fps at start up screen and i think crashes when i run the game, either it crashed or it was ...

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59 Posts
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Joined 2003-02-07
voodoo2 sli in win2k not working
thats pretty much it.
i have a whole bunch of beta drivers for it.
the most i got to work was quake2 in 3dfx
60 some fps
but the models where not visible, just shadows and walls
quake3 gets 5 fps at start up screen and i think crashes
when i run the game, either it crashed or it was taking too long to load
but i exited it after about 3 minutes of waiting.
these are 2 creative labs voodoo2's
also, when i go into advanced properties in settings it crashes
well, actually freezes.
 
i have tried these drivers and got the same result
v2-w2k-1.02.00-beta
v2-wnt4-3.02
Voodoo2_Win2k-XP
fastv2_2.0-2k
is there anything out there that works?
maybe there is a trick to installing these drivers
because ive heard that some people have gotten them to work!

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59 Posts
Location -
Joined 2003-02-07
OP
found this driver
Voodoo2.tar.gz
the control panel no longer freezes
and i used wicked gl for quake3
works perfect
however wickedgl for quake2 says
"not a wicked3d voodoo2 board (glide2x.dll)
board with multitextureing required, use the other version of the
driver for boards with 1 texture unit"
 
it then runs quake2 fine.
thats kinda stupid.
is there a way to tell if its really running sli mode?
and if i have the 12 mb version boards?
also, why doesnt the default quake 3dfx driver work?
ps
quake3 runs 800x600 max texture/geometry at 60 fps
thats pretty good for a voodoo2 setup
besides voodoo2's run 60 fps constant.
unlike other boards that go as low as 30 in some places, but then go up to 100+
 
i just dont get why it didnt work in the first place!
and why glide is having problems.

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645 Posts
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Joined 2000-09-16
Have you installed the MiniGL drivers?

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59 Posts
Location -
Joined 2003-02-07
OP
yeah, but wicked gl is better than the minigl
plus ever single minigl game does not work
eg quake2
ut works dont know why
also just to make sure it wasnt 2k i tried both in 98
same problem
could it be a conflict with the mobo?
is the bus speed too fast?
also i copied the 3dfxvgl.dll from the 98 driver into the quake3
folder.
i used that instead of wickedgl and it worked faster.
sometimes works, sometimes doesnt.
quake2 eventually crashes if i dont use gl on the voodoo2
instead of glide
 
i also tested both cards in sli, and by themselves separately
just to see if it was a hardware problem.
same stuff.

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302 Posts
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Joined 2001-12-18
Just a few thoughts...
 
1. Since both cards no longer have upto date offcial drivers, the ones you are having to use are likely to be very hit and miss afairs, hence the rather unpredicatable stability/performance of your games.
 
2. The only NT based OS that supports SLI mode is NT4 (since you are still using such old gfx hardware and the games you mentioned support NT have you considered using that?)