WDM and CL

I read this post from SHS over at creative live newsgroup: No it not a mistake Here the diff is NT4 & Win98 base off LEGACY DRV But Win2000 is diff set of drv call WDM (Windows Driver Model). From what i was told.

Windows Hardware 9627 This topic was started by ,


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I read this post from SHS over at creative live newsgroup:
 
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No it not a mistake
Here the diff is NT4 & Win98 base off LEGACY DRV
But Win2000 is diff set of drv call WDM (Windows Driver Model).
From what i was told.
1: Win2k DX7 is not support at this time,
so no Communication is made to Kernel CSA Library,
WDM CODEC Class Device Drv.
2: This where LW4 come in so I was told I guest we have wait
& see, anyway the LW4 is for WinME & Win2000.
 
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I didn't understand much of number 1, is he saying CL don't properly support DX7 accelleration in win2k?

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It wouldn't be suprising. These are Creative drivers after all. Anyways with the Liveware 3 drivers on NT5 all of my games have hardware acceleration, EAX 2, and are running fine and dandy.

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That for AC3 passthur
Gambler FEX online,DosFreak

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AC3 Passthrough? You mean if CL correctly developed their drivers to support win2k's DX7 in the correct way, they would be able to make AC3 passthrough possible?

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No being DX7 dosen't have rigth support DX8 dose

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Ah, so it was DX7 all the time then... till now I was sure it was win2k driver module and it needed an update with SP.