XCOM - Interceptor Probe Bug
This is a discussion about XCOM - Interceptor Probe Bug in the Windows Games category; Has anyone else seen this? When playing Xcom interceptor under Win2K, some missions are destroy a probe or base. Only when getting there the probe is always at your 6'olock ( if stopping and turning around its still dead centre in your rear radar) The rest of the game runs fine.
Has anyone else seen this?
When playing Xcom interceptor under Win2K, some missions are destroy a probe or base. Only when getting there the probe is always at your 6'olock ( if stopping and turning around its still dead centre in your rear radar)
The rest of the game runs fine...
Some dodgy code routines!
Anyone any ideas what might cause this or even how it might be fixed?
(ITs definately a Win2K issue, others have tried with same config only with other OSs and Win2k)
When playing Xcom interceptor under Win2K, some missions are destroy a probe or base. Only when getting there the probe is always at your 6'olock ( if stopping and turning around its still dead centre in your rear radar)
The rest of the game runs fine...
Some dodgy code routines!
Anyone any ideas what might cause this or even how it might be fixed?
(ITs definately a Win2K issue, others have tried with same config only with other OSs and Win2k)
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