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Beyond3D takes a look at NVIDIA's NV43 based (non-TurboCache) GeForce 6200



Although the NV43 chip has 8 internal fragment (Pixel Shader) pipelines, the GeForce 6200 is designed to be an entry level part and as such as a reduced number of pipelines, down to 4. It would seem apparent that the 6200 configuration is primarily based on fall-out parts that don't operate in NV43's full 6600 configuration.

Along with the usual Theoretical and game performance tests we look at the Heat, Power and Noise levels of the 6200 and look at its CPU utilisation when decoding various video formats with NVIDIA's new software for enabling "PureVideo".
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