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NVIDIA has published GeForce Game Ready Driver 556.12 for both Windows 10 64-bit and Windows 11. The new driver supports The First Descendant, which improves the gaming experience for new titles that use DLSS 3.5 technology. The driver also resolves various gaming issues, such as out-of-memory problems, crashes during initial loading, and erroneous in-game statistics.





GeForce Game Ready Driver | 556.12 | Windows 10 64-bit, Windows 11 | NVIDIA

Although GeForce Game Ready Drivers and NVIDIA Studio Drivers can be installed on supported notebook GPUs, the original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM for recommended software updates for your notebook.

Game Ready for The First Descendant

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3.5 technology including The First Descendant. Further support for new titles leveraging NVIDIA DLSS technology includes the latest update for PAYDAY 3 which supports DLSS 3.

Fixed Gaming Bugs

  • [The Last of Us Part 1] Out of memory error with 555.xx drivers [4663766]
  • [Halo Infinite] Crashing during initial loading screen with 555.99 driver [4685335]
  • [Valorant] In-game statistics incorrectly shows high latency with 555.xx drivers [4668309]

Fixed General Bugs

  • Notebook mux switch is blocked when Overwolf application is running [3804893]

GeForce Game Ready Driver | 556.12 | Windows 10 64-bit, Windows 11 | NVIDIA