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nV News has checked out the 128MB GeForce4 Ti 4200 from XFX.



Following an introduction, where Sean also examines the graphics card, he jumps right into a feature the GeForce4 Ti 4200 has become reknown for - overclocking. After determining the maximum overclock, Sean does what most consumers do after purchasing a graphics card and gives it a test drives in a few choice games.

First person shooters are covered by playing Quake 3 engine-based titles that include Return to Castle Wolfenstein, Jedi Knight 2, and Soldier of Fortune 2. Then he moves on to the real-time strategy genre with Warcraft 3 and concludes with the popular Grand Theft Auto 3.

The review includes performance tables for each game using default and overclocked settings as well as results from low and high quality graphics settings. The high quality settings were brutal and consisted of maximum levels of antialiasing (4X) and anisotropic texture filtering (8X).

It's all about give and take:

When running Grand Theft Auto 3, I was sure to maximize every graphic related feature including draw distance. In my opinion, lowering this setting interferes with game play and takes away from the overall experience. As expected, maximizing this setting comes with a fairly large performance hit which, in some instances, is justified and worth taking.
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